Heartfall Team 11 route guide
Updated 2026-10-15 · Last checked 2026-10-15
Team 11 follows Wolf in Sheep's Wool. This v1.01 guide covers the entry decision, progression checkpoints, and 2 registered story endings. Keep a separate save before leaving the opening route.
We checked the unencrypted data in the official free Linux v1.01 build on 15 October 2026. These are data-derived route and ending conditions, not a claim that we played every branch. Later patches can change them. We do not redistribute the game, dialogue scripts, or ending artwork.


Route entry and branching decision
During the opening, inspect the strange piece at the beach and pick it up. Leaving it alone does not load HWR1. The Bad Boys opening can remove this access, so make a separate opening save.
Event reference: Session1 / HWR1 PieceBeach / outcome1 -> HWR1.
Progression and key choices
The session IDs below identify progression in v1.01; they are not a universal chapter count shared by every route. Complete the active quest before moving to the next checkpoint.
- HWR1: find the remaining three orb pieces and assemble the orb.
- HWR2-HWR3: talk to the island inhabitants; bring BigB a cookie, Jimmy a flower, and Martyn lapis.
- HWR4-HWR6: follow the food and hunger objectives, then check on everyone in the forest.
- HWR7: talk to both Joel and Scar, continue the statue/altar and conduit sequence, and finish the Watcher confrontation.
- At the final choice, refusing to abandon your friends selects the bad ending; doing something reckless selects the promise ending. The later relief/grief reply does not create a third ending.
Ending conditions
Good reputation means the game passes its named good-reputation check. We do not invent numerical reputation thresholds. Conditions apply to this route, not every appearance of the same character.
| Ending | Required branch or condition | Build ID |
|---|---|---|
| Never Alone Again | At HWR7 TheEnd, choose to refuse to abandon your friends. This emits outcome1 and loads the bad-ending transition. | hwr_bad_ending |
| A Promise Fulfilled | At HWR7 TheEnd, choose to do something reckless. Finish the portal sequence; either later relief/grief answer still emits outcome2. | hwr_good_ending |
Characters on this branch
These profiles describe the game portrayals, not the real people. Locations and outcomes can differ between routes.
| Character | Profile |
|---|---|
| Grian | /characters/grian/ |
| Scar | /characters/scar/ |
| Joel | /characters/joel/ |
| Jimmy | /characters/jimmy/ |
| Martyn | /characters/martyn/ |
| BigB | /characters/bigb/ |
| Pearl | /characters/pearl/ |
Team 11 roles
The carrd groups Heartfall's seventy collaborators into Teams 0 through 11. Team 11 is managed by Crow Redstone. Writing credit starts with Alerial Scalewulf. The spelling below follows the carrd, including repeated names where one person holds two roles.
| Role | Names as published |
|---|---|
| Writing | Alerial Scalewulf, Kailey Faeriewoven, Kaze Kazihita, Mel Meltdown, Squibs Tybeeto, Zillychu |
| Scenario design | Alerial Scalewulf |
| Art | Zillychu |
| Editing | Squibs Tybeeto |
| Team manager | Crow Redstone |
Questions
How do I enter the Team 11 route?
During the opening, inspect the strange piece at the beach and pick it up. Leaving it alone does not load HWR1. The Bad Boys opening can remove this access, so make a separate opening save.
How many endings are registered for Team 11?
2 story ending IDs belong to Wolf in Sheep's Wool in the official v1.01 data. This is a build-specific count, not a count inferred from contributor teams.
Related pages
Sources
- Official Heartfall v1.01 download — Linux v1.01, checked 15 October 2026. Route names and ending IDs: game_staticdata.json; event conditions: game_sessions.json; choice outcomes: game_convos.json, in Data/Game Ready. Independently checked build data, not a developer-written walkthrough.
- Heartfall carrd credits — Team 11 roster. Checked 15 October 2026.